Episodes
Wednesday Nov 11, 2020
Wednesday Nov 11, 2020
There's been a lot of progress made when it comes to fighting game network play, and with as many wins as we've seen in recent times in this avenue, it seems a good time to evaluate where the FGC currently sits as far as its feelings toward the legitimacy of network play. Plus, Tekken players really love their franchise, PlayStation 5 might have some input lag woes, and there's a surprising amount of things to say about chip damage.
Timestamps
00:45 - Indiana Jones
02:30 - We've been making progress online
06:40 - Tekken netcode update reactions
13:25 - How warm are we to the idea of online play as valid for competition right now?
24:10 - Hardware matters
32:12 - Encouraged by progress
34:57 - PlayStation 5 might have naturally high input lag
43:49 - Chip kills, picking the right mechanics, and risk vs. reward
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