July 17, 2019
And we're on to part two of the Great EH Tier List Extravaganza. Catalyst, DreamKing, MajinTenshinhan, and I have ranked the entire Street Fighter 5 roster in order from weakest to strongest and have averaged all of our opinions into one big list. Last week we spoke on the bottom 10 as we organized characters 35 through 26, this time we're tackling the middle of the pack with 25 to 11. There are timestamps below, but they do kind of serve as spoilers if you're not wanting to know the order right off the bat.
01:49 - Ryu
11:36 - Abigail
22:09 - Dhalsim
32:36 - Sakura
43:01 - Sagat
50:23 - Ken
01:00:25 - Laura
01:13:22 - Zangief
01:24:39 - Chun-Li
01:31:37 - Balrog
01:40:20 - R. Mika
01:52:10 - Menat
02:01:16 - Necalli
02:11:10 - Kolin
02:19:54 - Guile
July 10, 2019
On this week's special episode of the EHP, we're welcoming both DreamKing and MajinTenshinhan as we kick off our Street Fighter 5 tier list extravaganza. The four of us have compiled individual tier lists to rank order each and every one of SF5's 35 characters. We've averaged those four lists out and thus come up with our final EH staff list and we're sharing the results over our next three episodes. Today we're kicking things off with our bottom 10 characters in the game. Enjoy.
02:53 - Falke*
11:42 - Ed*
19:42 - Alex
31:47 - Vega
38:56 - Nash
45:39 - F.A.N.G
54:13 - Cody
1:07:42 - Kage**
1:18:10 - Juri**
1:29:05 - Blanka
July 3, 2019
Catalyst has a few potential million dollar ideas pertaining to how the competitive fighting game eSports scene might get to that next level where major competitions offer seven figure payouts. Also should we expect more than just a lot of points to come out of the all-new Pro Tour "Super Premier" events? Perhaps Capcom may have some major reveal plans for each of these big stops. Plus two Mortal Kombat players get heated at CEO, Mr. Wizard asks which EVO title should get the Sunday Finals final spot, Cammy hasn't won a single CPT event this year thus unequivocally proving that Catalyst has no idea what he's talking about and more.
1:40 - Catalyst made it to Master Rank! (And so can you!)
06:25 - Might Super Premiers on the CPT hold announcements for SF5?
17:06 - How the FGC can have million-dollar prize pots
33:17 - What should be the last game at EVO on Sunday? Mr. Wizard's poll
39:25 - Pro Tour win stats by character
52:04 - Bonchan's brilliance and Punk's presence
1:03:40 - r/Street Fighter's EVO sponsorships
1:07:28 - Scar and Daddy's CEO pop off... did things go too far?
June 26, 2019
Street Fighter 5 might not be as close to its end as we thought, we discuss the possibility and likelihood of a "Super" update, and what that might mean for the game's future. Also, Samurai Shodown is officially out and we're... not exactly sure how to feel about it yet. Plus CEO is just days away, Capcom updates their Pro Tour controller rules, we can't agree on whether or not Cammy is a problem, the newest King of Fighters reveal is giving us strange feelings we don't know how to deal with... also we play fashion police.
02:31 - Possibility of Super Street Fighter 5
33:02 - CEO 2019, monster event, everyone is going, bring condoms
35:30 - Birdie falling off a bit?
43:35 - The great Cammy debate
57:30 - Samurai Shodown, good or bad?
1:06:48 - King of Fighters For Girls
1:11:21 - Capcom updates CPT controller rules
1:17:27 - Fashion Police! New Menat, Dhalsim, and Laura costumes
June 19, 2019
How will the rest of Street Fighter 5's life play out and what might it look like for Capcom to gracefully transition into Street Fighter 6? We talk about it. I'm finding myself feeling kinda bad for Yoshinori Ono these days, we talk about that too. Mortal Kombat 11 is on pace to outsell MKX, which is no small feat. SNK pulls off an impressive comeback with a speedy fix for Samurai Shodown's input lag, we only kind of agree with Dogura's SF5 tier list, we agree even less with Momochi's views on fighting game development.
01:50 - The future of Street Fighter 5
15:10 - (What we'd want to see in 2020)
21:20 - (Managing expectations via communication)
27:26 - I'm a little sad for Ono
37:50 - Samurai Shodown brings down the input lag
42:28 - MK11 on pace to outsell MKX (And our one gripe with Shang Tsung)
49:13 - Dogura's SF5 tier list is a little bit whack
1:08:51 - Momochi's thoughts on how to develop fighting games in modern times
June 12, 2019
Hello and welcome to the EventHubs Podcast, before we get into this week, we'd like to share that we're giving away $300 via either an Amazon or Stream gift card to our listeners. To enter, subscribe to this podcast on any podcasting service, follow Catalyst and I on Twitter, tweet at one of us with a screen shot showing that you're subbed as well as a quick note about what you enjoy about our show and the hashtag "#EventHubsPodcast." Please note this is open to both new and already existing subscribers. The contest will run from June 12th - July 3rd, after which we'll announce a winner. This giveaway is restricted to participants in the United States only.
With Microsoft's Project Scarlett officially revealed, a new piece of the when's Street Fighter 6 puzzle might be in place. Catalyst is tired of dealing with lag when playing Street Fighter online, and has a proposal that would see players begin to forfeit rounds if their connection is too slow. Plus Banjo Kazooie and Dragon Quest's The Hero have been officially revealed as the next two DLC homeruns for Smash Ultimate., and we have this crazy idea that Halo's Master Chief could be one of the next. We bring in both DreamKing and MajinTenshinhan to help with this week's fully loaded episode.
01:45 - Microsoft announces the Scarlett, what this might mean for a Street Fighter 6
20:05 - Banjo-Kazooie finally made it into Smash Bros. (With Dreamking)
31:55 - Locus gets bodied by Banjo reveal (With Dreamking)
33:08 - Why Master Chief for Smash might actually make a lot of sense
48:23 - Catalyst's proposal to penalize laggy players in competitive fighting games online
1:02:54 - Getting top 8 with Alex at a CPT event (With MajinTenshinhan)pending on where you play (With MajinTenshinhan)
June 5, 2019
Karin has been winning Street Fighter 5 major tournaments left and right, and a significant portion of the community is calling her cheap, but is she really? Plus Mortal Kombat 11's netcode is perhaps the best we've ever seen in a fighting game ever, Shang Tsung's reveal trailer is an absolute homerun, the Vice President and Creative Director at Marvel Games tells what the company is looking for when deciding on potential partners, the Japanese Sam Sho demo makes a big WUPS, and we check the mailbag.
00:44 - Is Karin cheap?
24:10 - Sako wants to have Cammy, Rashid, and Akuma nerfed because they're too common (also some M. Bison and Birdie talk)
36:28 - Marvel's Bill Rosemann on what it takes to team with Marvel (Chance of another Marvel vs. Capcom?)
42:22 - Mortal Kombat 11 setting the new standard for fighting game netcode?
54:47 - Shang Tsung, one of the greatest character reveals in recent memory
1:04:00 - Samurai Shodown demo has eight frames of input lag
1:10:22 - Mailbag (How would you buff Ryu to get more people to play him?)
May 29, 2019
Daigo has a controller that lets him throw Sonic Booms really efficiently, and the FGC has no idea what to think about it. Plus we have to wonder if Capcom will be giving us more than just characters for Street Fighter 5 come EVO... another balance patch perhaps? And if they do do a balance patch, they should probably consider nerfing Cammy again and they should DEFINITELY consider nerfing Rashid. Mortal Kombat 11 has a very good showing at Combo Breaker, Combo Breaker has a very good showing at Combo Breaker, Punk is showed the middle finger during his very good showing at Combo Breaker and more.
01:38 - Too much Rashid
15:18 - Is Cammy too easy to play?
25:40 - Will the SF5 EVO reveal be more than characters?
39:16 - Are you okay with Capcom's communication in 2019?
46:24 - Mortal Kombat 11 looks good at Combo Breaker, SonicFox doesn't win
55:51 - Punk unhappy with Combo Breaker heckler, Capcom addresses the issue on Twitter
1:03:16 - Daigo's Gafro stick
May 22, 2019
Street Fighter 5 breaks 3 million in sales, Daigo does not want to see revenge mechanics come back in Street Fighter 6 (which might not be utilizing the Unreal Engine) we're certain Rashid is too good, we're not certain Cammy is too good, Combo Breaker continues to push the envelope, XsK_Samurai is on fire, and more.
00:37 - Street Fighter 5 surpasses 3 million copies sold
14:42 - Daigo's wishes for SF6 (and why they'll probably never come to fruition)
28:45 - How Combo Breaker is continuing to push the envelope, leveling up the FGC for everyone
34:36 - Capcom potentially moving away from using the Unreal Engine
41:08 - Rashid of the Turbulent Douche
47:18 - Akuma's big fat crouching fierce
50:44 - The Cammy in the room
59:24 - XsK Samurai and his red hot run at SFL
May 17, 2019
The way SonicFox practices, the way Tokido plays, and the way Bonchan talks give us useful glimpses as to how these brilliant fighting game minds work, plus there's a new James Wan Mortal Kombat film in the works, Catalyst admits G is better than he thought, a few takeaways from Summit of Time, and more.
01:14 - SonicFox at Summit, Mortal Kombat 11 week 3
11:51 - Catalyst's updated thoughts on G
30:42 - Tokido and his weird dashing habits
41:12 - Bonchan talks about Punk
49:39 - James Wan Mortal Kombat film... IN SOUTHERN AUSTRALIA!
56:34 - Combo Breaker top 8 character predictions