Episodes
Wednesday Sep 23, 2020
Wednesday Sep 23, 2020
With the major reveals that have been rolling out for the next generation of gaming consoles it's becoming quickly apparent that the way we play, pay for, and consume video games is all but certainly about to change in some drastic ways, and so Catalyst and I examine what this might mean for the FGC. Plus we compare what we know about the PS5 and the Xbox Series X, talk about Bandai Namco's expert handling of one of Master Roshi's more sensitive personality points, and talk more Seth in Street Fighter 5.
Timestamps
01:43 - The Netflix of gaming
16:02 - Potential impact on the FGC (DLC issues seem imminent)
30:33 - Rumors that PS5 may already behind (Resident Evil 8)
41:23 - Bandai includes just a tad of Master Roshi's perverse nature in Dragon Ball FighterZ
46:29 - Is Seth being overrated?
Wednesday Sep 16, 2020
Is Street Fighter 5 in a good spot now?
Wednesday Sep 16, 2020
Wednesday Sep 16, 2020
A terrible launch, input lag, unbalanced mechanics, lack of single player modes, and plenty more missteps have put a bad taste in many mouths when it comes to Street Fighter 5, but it's been four and a half years and Capcom has remedied many of these core issues and so we have to ask, is Street Fighter 5 at a good place here in the latter half of 2020? Catalyst and I pick this question apart and try to offer some thoughtful answers.
00:46 - Cuties and Mountain Dew margaritas from Red Lobster
03:45 - Is Street Fighter 5 in a good place? (Examining the release in 2016)
08:25 - On netcode, PS4 vs. PC
20:06 - Single player modes
28:52 - Visual presentation: graphics, animations, etc.
36:21 - In-game economy
43:21 - Speed round: Battle challenges, training mode, CFN, store, other thoughts
48:40 - Twitter poll results
50:30 - Why people can still hard to love SF5
Wednesday Sep 09, 2020
Wednesday Sep 09, 2020
Capcom Cup looks to be scheduled somewhat soon after a major balance update that includes the implementation of a brand new mechanic in Street Fighter 5, we have to wonder how well this'll go over with both players and fans. Plus, I'm back to learning many 101 lessons as I explore Seth and share some of my important findings thus far, and we get into some dangerous frames of mind you'll want to be sure to avoid.
Timestamps
00:00 - Intro and Jon's trash duties
01:10 - Major changes coming to SF5 just before Capcom Cup
08:30 - How often are people willing/wanting to see major updates?
26:43 - Back to school with Seth! 101 fighting game lessons we should all be reminding ourselves of
33:43 - Start with what you know, and start with what you're going to be using the most
44:10 - Using the micro to open up the macro: First use smaller moves and movements to set up for bigger ones
54:14 - Filtering advice that does more to hurt your confidence than help your game
Wednesday Sep 02, 2020
Wednesday Sep 02, 2020
Has Capcom found the right recipe for DLC character design in Street Fighter 5's Seth? Plus Dragon Ball FighterZ comes down hard on rage quitters, NVIDIA announces tech that might mean significant reduction in input delay for future titles, and Tokyo Game Show will bring with it some kind of Street Fighter announcement at the end of this month.
Timestamps
01:10 - Raptor picked up Seth
02:31 - Should Seth be the new standard for DLC character tier strength moving forward?
23:50 - What might Capcom's Tokyo Game Show announcement be?
30:47 - Is Dragon Ball FighterZ's new rage quit policy too harsh?
37:08 - Input delay getting reduced across the board? A look at NVIDIA's new tech
Wednesday Aug 26, 2020
Wednesday Aug 26, 2020
We know a new balance patch is coming for Street Fighter 5 almost certainly in December, so what kind of changes could do the game the most good? Plus, employees at Lab Zero have been on something of a exodus alleging consistently unprofessional behaviors from owner Mike Z as the reason why. We discuss all this plus how to maintain better control and stop doing stupid stuff in high stakes situations.
Timestamps
01:14 - Lab Zero employees leave the company, allegations of unprofessional behavior from Mike Z
13:21 - Street Fighter 5 balance update early hopes - Akuma stuff
19:17 - How good is Seth?
26:25 - G stuff
33:28 - V-Triggers too strong?
47:07 - You're not as in control as you think you are while playing fighting games
Wednesday Aug 19, 2020
Wednesday Aug 19, 2020
There's a new battle mechanic en route for Street Fighter 5, but we currently have no idea what it is. Catalyst and I speculate on this likely game changer, then get into the results of the weekend's Capcom Pro Tour Online North America including the bit of controversy surrounding Punk and lag. We also discuss the reveal of Master Roshi for Dragon Ball FighterZ and talk about our personal experiences playing in a major online event.
Timestamps
00:45 - What might the new SF5 mechanic be? (V-Reversal 2 or Critical Art 2)
09:25 - V-Trigger Double
13:14 - V-Skill Double
17:25 - New wake up option
20:02 - How the latest CPT event shook up SF5's tiers (Kolin, G, Kage, Dhalsim)
32:32 - Controversy from Punk surrounding lag
41:17 - Experiences playing in the CPTO
41:40 - Master Roshi revealed for Dragon Ball FighterZ
57:57 - Dragon Ball FighterZ isn't getting rollback netcode... which is total crap
Wednesday Aug 12, 2020
Wednesday Aug 12, 2020
DreamKing and I built our own PCs and Street Fighter 5 turned into an entirely different experience, he joins us to share particulars. Plus, Yoshinori Ono has announced that he'll be leaving Capcom after almost 27 years with the company, Catalyst and I react to and discuss this end of an era scenario.
Timestamps
00:50 - PlayStation 4 to PC experience comparison
12:25 - Playing in ranked
19:01 - How much of online play woes are due to PS4 hardware?
21:59 - Comparing specs on the hardware/this is a recurring issue
28:21 - How difficult was it to build a PC?
34:41 - Thoughts on PS4 now
40:47 - Ono announces that he's leaving Capcom, will he retire or transition to another company?
43:50 - The good and the bad of all this
46:57 - (Rumors about Ono and SF6)
Wednesday Aug 05, 2020
What today's Street Fighter 5 announcements mean for the future of the game
Wednesday Aug 05, 2020
Wednesday Aug 05, 2020
Capcom just revealed a whole mess of new content for Street Fighter 5... but we're going to have to wait a while for all of it to come out. We offer our thoughts on the incoming DLC and discuss the future of Street Fighter 5 and beyond.
Timestamps
00:54 - "This is what not rushing Street Fighter 6 looks like" Gut reactions
09:17 - What this tells us about where the community is at right now
20:20 - Was Dan a good call?
28:23 - Thoughts on Rose
30:42 - Thoughts on Oro
34:26 - Thoughts on Akira
Wednesday Jul 29, 2020
What reveals are en route from Capcom for Street Fighter 5 in the coming days?
Wednesday Jul 29, 2020
Wednesday Jul 29, 2020
Capcom has announced that we're on the verge of some major Street Fighter 5 reveals and so we discuss what's most likely to be shown during this Friday's roundtable and next Wednesday's live stream events. We also get into the results of the very exciting CPT Online Asia East, talk about how Daigo is able to pull off such immaculate footsies, and consider the current state of balancing fighting games amid the backdrop of eSports.
Timestamps
01:37 - Street Fighter 5 reveals are right around the corner
15:29 - CPTO Asia East tourney, Daigo wins with Guile
27:27 - On Daigo's footsies
37:07 - Notable character performances in the CPTO Asia East 1
46:12 - Fighting game balance in eSportsy 2020
Wednesday Jul 22, 2020
Wednesday Jul 22, 2020
We discussed our way through the bottom 20 Street Fighter 5 Season 5 characters on last week's episode and are now tackling the top 20 of our composite EventHubs tier list.
Timestamps
01:50 - Necalli
11:28 - Abigail
19:44 - Dhalsim
29:27 - Menat
37:49 - Laura
43:17 - R. Mika
50:08 - Seth
55:12 - Cammy
1:00:17 - Ibuki
1:07:10 - Zeku
1:13:14 - Kolin
1:17:58 - Guile
1:21:39 - Chun-Li
1:28:24 - Poison
1:32:52 - Rashid
1:39:47 - M. Bison
1:45:18 - Karin
1:51:49 - G
1:58:12 - Urien
2:04:14- Akuma