Episodes

Wednesday Oct 09, 2019
Wednesday Oct 09, 2019
I've been experiencing a sense of fatigue when it comes to playing Street Fighter 5 lately, and it's starting to sound like I may not be the only one. Catalyst and I examine why we think this is, and how it could potentially be fixed. Plus a Street Fighter 5 hacker is on the loose, Ono is making moves on social media, and we welcome the great MajinTenshinhan to talk about the money problem the tournament scene is currently going through.
Timestamps
01:48 - Has Street Fighter 5 become boring?
31:39 - The surprisingly charismatic SF5 hacker
38:07 - Keeping an eye on Ono's Twitter
46:11 - Tournaments need more money! (With MajinTenshinhan)

Wednesday Oct 02, 2019
Wednesday Oct 02, 2019
Street Fighter 5 takes us on an emotional and mental roller coaster just about every time we play it, leading us to consider if it's the most mentally taxing AAA fighter out right now. Plus, Bonchan comments on and we explore what it takes to truly level up to the highest ranks in SF5, NetherRealm's securing of Terminator in Mortal Kombat 11 raises the bar for fighting games yet again, and we check the mailbag.
Time Stamps
01:14 - I SF5 the most mentally taxing AAA fighting game of this generation?
22:36 - Bonchan on "B-" players
45:50 - Terminator in Mortal Kombat 11 - Big win in more than one way
57:02 - Has SF5's Season 4 has turned a corner?
1:08:50 - Mailbag

Wednesday Sep 25, 2019
Wednesday Sep 25, 2019
How exactly do we define robbery characters and why do they frustrate us so much? We try to tackle this surprisingly obscure topic from a few different angles. Plus Ono drops a conspicuous tweet that has us thinking about system crossplay potential for Capcom's fighting game future, Mortal Kombat 11 is changing thanks to newly discovered option selects, and we hit the mailbag.
Timestamps
00:38 - Robbery characters
34:43 - We knew about the November SF5 update all the way back in February
48:22 - Option selects surface in MK11
59:48 - Mailbag

Wednesday Sep 18, 2019
Wednesday Sep 18, 2019
Capcom sets up a lopsided Street Fighter League Grand Finals event that has a lot of us, including some of those participating in the competition, scratching our heads, Momochi wins a whole bunch of money but doesn't take it because of JESU Pro License politics, we take a closer look at some of the proposed issues that killed Marvel vs. Capcom: Infinite, and Catalyst REALLY hates Rashid.
Timestamps
00:43 - Akuma's fancy pants air fireball
04:00 - Why we really could have used a ".5" balance patch this year
10:57 - Street Fighter League's big team disparity
35:31 - The dirty details on what killed Marvel Infinite
48:21 - Momochi and the JeSU Pro License
1:11:11 - Tips on fighting a cornered Rashid

Wednesday Sep 11, 2019
Infiltration returns to the Capcom Pro Tour soon, how will the community receive him?
Wednesday Sep 11, 2019
Wednesday Sep 11, 2019
Infiltration has opened up to IGN Korea about his domestic abuse situation from last year that resulted in his leaving the Capcom Pro Tour through 2019. We're nearing the end of his ban period, and thus we discuss where things now stand and how the community may receive him. Plus MajinTenshinhan joins us to talk about where the Super Smash Bros. DLC ship is headed next, and we check the mailbag.
Timestamps
00:40 - The Infiltration situation
21:54 - How to deal with nerves in anxious situations
35:08 - Majin joins for Smash Bros. DLC discussion
47:51 - The Castlevania 3 anecdote
56:21 - Back to Smash
1:09:03 - One fighting game tip to work on this week
1:16:56 - Mailbag

Wednesday Sep 04, 2019
Wednesday Sep 04, 2019
We're suspecting there's a good chance we'll get some kind of a Super update to Street Fighter 5 early next year, and if that's the case, what kind of new mechanical shifts could the game really use right now? Plus the Bonchan dynasty has begun, but is this a bad time of year to get hot? Catalyst has a word or two about EVO and how it might get a little more hype than it actually deserves these days, I've leveled up my fighting game scope by getting my ass repeatedly handed to me in Battleship, and we answer a few listener questions here on this week's episode.
Timestamps
00:46 - What kind of mechanical updates should a Street Fighter 5 update include?
28:59 - Bonchan usurps Punk, but how long will his reign last, and was this is a bad time to get hot?
37:11 - EVO is a joke for payouts - Catalyst has some words for the Vegas major (continued at 40:48)
50:32 - SNK is getting guest characters in every other game
53:50 - What I learned about fighting games from playing Battleship
1:01:30 - Cornering your opponent and NOT going in
1:04:53 - Mailbag

Thursday Aug 29, 2019
Thursday Aug 29, 2019
Catalyst thinks Daigo might actually be doing better with Ryu than Guile, Capcom appears to have screwed Xykes out of a spot at Street Fighter League, SonicFox calls for a GT Goku ban in Dragon Ball FighterZ, the FGC seems to be getting serious about demanding raised netcode standards, and we check the mailbag.
Timestamps
02:09 - Play the right character, not necessarily a top tier (Daigo should play Ryu)
18:38 - SFL forgot about Xykes?
27:17 - What should online standards for fighting games be here in 2019?
42:07 - How is Lucia faring on the tier charts?
50:50 - SonicFox wants to ban GT Goku in Dragon Ball FighterZ
57:30 - Kombat Pack reactions, good and bad
1:08:05 - Mailbag - How to get out of Bronze hell

Sunday Aug 25, 2019
Sunday Aug 25, 2019
We've got another special episode of our podcast to kick off your week, this time featuring Nick "MajinTenshinhan" Taylor and a discussion devoted entirely to the new Samurai Shodown. Hear why this game continues to turn heads, how easy it is to get into, what makes it so fun, and plenty more.
Timestamps
00:00 - Intros, Nick never plays online
03:37 - It's the ultimate secondary game to have
06:00 - Tips and pointers for getting started in SamSho
10:46 - How's the game balance? Pre and post-patch
19:13 - How often does the better player win? Risk vs. Reward balance
26:08 - The eSports factor
36:20 - SNK is really earning it (Free DLC, input lag, future DLC)
40:39 - What are the chances we see SamSho at EVO 2020?
42:01 - What's the most fun thing to do in the game?
44:00 - Rosters and story
50:00 - Bonus Taylor Swift question
Editor's note: We've noticed the timestamps appear to change depending on the medium you're using to listen. The ones above may place you a few seconds before when each respective topic actually comes up.

Wednesday Aug 21, 2019
Wednesday Aug 21, 2019
The latest Street Fighter 5 Extra Battle Shadow Lady Chun-Li AI is turning a surprising amount of heads with her Marvel vs. Capcom tendencies... so could she be a foreshadowing of things to come? Plus Dogura asks us to compare Street Fighter 5 to Street Fighter 4, which is more fun to play and which is more fun to watch? Catalyst spent 10 hours getting better at SF5 without playing at all, Justin Wong draws an unexpected conclusion while commentating his epic Moment 37 match with Daigo, the CPT Asia Regional Finals have a tie issue, Street Fighter League is looking a little fishy at the moment and more.
Timestamps
00:54 - Brendan Fraser does NOT suck
02:50 - Shadow Lady foreshadowing?
11:05 - Catalyst spends 10 hours improving without playing, and so can you!
29:22 - Is SF4 more fun to watch than SF5?
38:00 - Recent SF4 adventures and new realizations
52:57 - Is SF5's netcode worse after the EVO patch?
58:40 - Justin Wong on Moment 37 match: Daigo was playing like it was SF5
1:04:44 - Tie on the CPT Asia Leaderboards
1:07:38 - Something smells fishy with Street Fighter League...

Sunday Aug 18, 2019
Sunday Aug 18, 2019
We're doing things a little differently (heh) and recording an extra interview for the EH Podcast this week. There's been a good bit of request for Tekken content, and so I decided to bring on one of the most passionate and enthusiastic Tekken players from my local scene to just talk everything Tekken. Welcome Shaun "Shaundude" Oyakawa as he shares the beauty of Tekken with the rest of us.
Timestamps
00:00 - Introductions
03:30 - Falling in love with Tekken
07:36 - What's setting Tekken 7 apart?
10:13 - What Tekken 7 offers new players
17:48 - What's the most fun thing to do in the game?
22:20 - Why is Tekken so easy/enticing to watch as a fighting game?
27:40 - Who are some of the best players to watch?
30:40 - How often does the better player win?
34:46 - The competitive narratives are incredible right now
39:31 - How Street Fighter players can especially appreciate Tekken
45:27 - How stressful is Tekken? "When you lose the ignorance"
47:34 - What's more fun? Tekken or Street Fighter?
53:14 - How often does the better player win?

